Milosh the scarred

Here’s a quick post just to let you guys see the first fig I consider finished (or at least table ready) for Frostgrave.

So here’s Milosh our Thug #1:

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Milosh, previously a farmhand in the country side, was in a terrible pitchfork accident which left him with nasty scar in the side of the head and half his wits. Good thing it also made him fearless and violent. He serves Varushska mostly by rushing in and killing everything he sees.

I’m a bit disappointed by the light effect I tried in the lantern but due to time constraint it will have to do. I might try to redo it Milosh ends up not dying early on.

Milosh the scarred

Felstad or bust

So I have been crazy busy getting ready for our upcoming Frostgrave campaign which should’ve started November 1st but has been delay (much like the snow here) to mid to late November since a bunch of the guys don’t have their minis yet. I’m looking at you Redbox miniature! ūüôā

Since I received the Frostgrave plastic soldier box, I got into building the model I will need to start my warband.

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My two thieves well equipped to plunder Felstad
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Here’s a shot of the same thieves but from the back to show all the equipment.
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My two thugs. I went for the ruggish simpleton look. Hodor!

Then I had more bodies, so I planned a bit ahead and made:

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Two Men-at-arms.
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Two Infantry men.
a Knight
a Knight
a tracker or a ranger depending on how I feel.
a tracker or a ranger depending on how I feel.

All these are made by mixing some old GW Empire bits with the Frostgrave soldier kit. They were pretty compatible, if I was less rushed I might have taken the time to fiddle more with the models and maybe add greenstuff but for the time being they will do.

I already had my snow base for the minis so tonight I painstakingly remove the stupid little plastic base (that was a pain!) primed the mini and glued them to the base.

Here were they are as of now:

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Next up painting the damn dudes!

Bonus:

While I was sifting through my bits, I started putting aside interesting stuff that was finding and I ended up with enough bits to create 6 custom treasure markers:

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I’m pretty happy with the result and I’m glad that I will have decent Treasure tokens of my own to play with. I like how the token don’t only represent gold and riches but rather include more magical item like tomes and potions.

I also got a painting contract from a friend who will also partake in the Campaign. He asked me to paint his pathfinder goblin based Soothsayer warband (he plays Ouunch Scrollburner in our campaign).

Here a picture the figs I will work with:

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(From left to right) top: two models of Thugs, a thief and an Archer bottom: a Treasure hunter, a Infantryman, a dog and a Barbarian.
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Ouunch Scrollburner herself. She’s on a palanquin pushed by 4 diminutive goblins so she will be on a bigger base. It’s a conscious decision of the player. We will see if it affects the gameplay in any ways.
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And the apprentice with his trusty staff.

I think I will have fun doing them alongside my more traditional Frostgravers.

So that’s all I have on my desk for now. work work work!

Felstad or bust

A grave of Frost 2

We (Korto and me) played our second trial game of Frostgrave tonight in an attempt to figure the rules and strategies of it.

This time around we were more relaxed and we have two books to sift through when we had a rule question.

We played the mausoleum (renamed the Summoning circle due to the terrain piece used) since I found my box of shitty skeletons from days yonder.

Even though it added an entire new creature phase to the game we didn’t have to deal with last time, it was pretty easy to manage and the creature ”A.I.” rules were easy to apply.

We also found out that we had done melee wrong and realized that it’s not always safe to initialize melee with another fighter since when you lose the dice off your the one getting hit by the defender. That makes for a deadlier battleground.

Again the game was without any stakes since it’s not a campaign game so we were maybe a bit more brash. I ended up killing both of Korto’s ¬†wizard and apprentice.

The game ended in a ”tie” since we both got 3 treasure off the table or in possession when my opponent decided to run away as per our campaign rules.

Strategy wise, I figured out that having your henchmen working in a two men team is good. I like pairing a Treasure hunter and a Thief together as they run fast and one can protect the other when he his lugging the treasure around. Also Thugs and Zombies are great to attract monsters and to keep your MVP from getting bugged down in a fight. I need to pay more attention to movement as it’s quite important to keep your Wizard and Apprentice near other soldiers to get them to move earlier in the turn.

Here’s a bunch pictures from the game:

(Please keep in mind we are currently using proxies to represent models since we are still awaiting our orders from Redbox and from Northstar)

All is quiet in the city block of Felstad before the wizard disturb the summoning circle.

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Then all hell broke loose and skeletons shimmied around!

Korto's crossbowman vantage point a top the cemetery outcrop.
Korto’s crossbowman vantage point a top the cemetery outcrop.
 Krongar will protect you little thief! Look out for this Zombie fighting a skeleton!
Krongar will protect you little thief! Look out for this Zombie fighting a skeleton!
Clusterf**k near the summoning circle.
Clusterf**k near the summoning circle.
Well organized advance from Korto's warband.
Well organized advance from Korto’s warband.
A grave of Frost 2

A grave of Frost.

Tonight was our first time actually trying out a game of Frostgrave. It was a trial run for the upcoming campaign. So my good friend Korto and I came with a bunch of proxies, made our list on Battlescribe which has a decent warband building setup and went to our FLGS (L’Abyss). We took most (if not all)¬†of the Fantasy terrains they had and created a mess of ruins to play within and decide to play just a straight game without any particular scenario since it was the game played.

Here are some shot of the ruins:

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The game was great. Like in all new wargames, we forgot a couple things at first (adding weapon bonus to the damage, damage for spell failed, etc.) but we adjusted as we went along and by the end we were pretty at ease with all aspect of the game. I didn’t think of taking pictures while the game was in process since we were concentrating in playing it and I was too busy rolling an insane amount of good rolls. I guess bringing my ”PC slayer gamemastering dice” helped ;). ¬†Of course, this being a one-shot sample game, we were a bit careless with our models (i.e.: I killed my apprentice empowering¬†a leap spell so one of my guy could leave the table with a treasure in hand).

The things I really liked in no particular order:

  • Vertical movement is relevant and a strategic option as all structures are climbable.
  • Conflict (shooting/fighting) and spell casting resolution is simple and easy to learn.
  • Yet the level of strategy is deep as you have many relevant options with each characters.
  • Campaign play will create an interesting narrative which will in turn fuel the envy to play the game.

So playing the damn thing confirms what I had suspected by watching battle reports, Frostgrave is a really fun casually competitive game to play with a bunch of friends/fellow wargamers.

Now if my Redbox minis and my Frostgrave soldiers box can arrive so I can fill these bases I completed yesterday with my dudes:

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PS. Korto bought the new Batman miniature game rulebook so It’s possible you will see some of this also in the near future… So many wargames, so little time.

A grave of Frost.

Varushska’s caravan

Storytales from the Frostgrave:

A young maiden once mourned the lost of her stillborn child so much than she made a doll that resemble the fetus. She soaked the stitching in the blood of the decease infant. Imploring pagan gypsy gods to numb the pain and to come to her help so she would never loose a child again. Little did she knew, the pagan gods answered her prayers and the doll the maiden had made came to life filled with the corrupted soul of the never born children.

Varushska was that young maiden and she’s now the old mother of many many neverborn children. She heard that within the ruins of Frostgrave exist flesh mannequins of porcelain complexion who were used as vessel for the aging souls of old decrepit wizards. So she roams the ruin, stretching her old frozen bones, dreaming of porcelain skin.

My Warband will consist of:

Varushska Zhdanova from the school of Enchanting

Magda the young her apprentice

and her caravan of gypsy brigands including at the start:

2x Thugs

2x Thieves

2x Treasure Hunters

and 1 Crossbowman

This make a total of 9 models which will allow me to attempt to animate a medium construct before the first game to complete the warband.

Here are the spells I decided to go with and a bit about why I chose them:

From the Enchanter school I took:

  • Animate Construct (It’s the main driving force behind this Wizard, I intend on slowly replacing most of my soldiers with more docile puppets)
  • Grenade (which is my main offensive spell. I picture Varushska throwing small voodoo dolls filled with bad juju which explode on contact)
  • Telekinesis (For Treasure moving shenanigans)

 From my three aligned schools (Witch, Sigilist, Elementalist):

  • Familiar (giving me some much needed extra HP. I figure my Familiar will be represented by the different dolls that surround Varushska at all times)
  • Explosive runes (Another offensive Grenade type spell to ward off opposing warbands)
  • Elemental shield (for added protection)

And from the neutral schools:

  • Leap (so I can send my henchmen to pick treasure in hard to reach places)
  • Raise Zombie (for extra deadman power)

So that’s my Frostgrave Warband in a nutshell. I hope that my thematic choices will also provide me some strategic advantage in this upcoming campaign.

Here a WIP shot of Varushska herself with frostbitten skin. I still need to do all the clothes and to add three little voodoo critter to her base:

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You can see them lurking in the background here are two of her construct (Medium size) with appropriately epic poses now that they are glued to the bases:

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And here’s a little Top down group shot to show you how the base look with the minis on them:

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Finally a sneak peek at my next painting task:

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It’s gonna be all about that base when they finish drying.

Varushska’s caravan